Context

Partnership with the SAS cube

Role

Game design & Virtools development

Objective

Play with user’s sensations

Game developed to be played inside the SAS Cube, virtual reality room with projections on all surfaces that immerses the user inside a 3D environment changing of perspective depending on his position and navigation.

 

Gravity is a 3D game in which the player has to cross a light and abstract universe in order to collect all the stars. The purpose of this experience is to play with sensations focusing on the gravity feeling. Experienced in the SAS cube, it allows the person to feel the fear of emptiness and the sensation of falling down.

gif-gravity-2

Gravity6

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